OUPV / 6-Pack Captain License

Everything you need to know about the OUPV license — sea service requirements, exam modules, application steps, and the best practice games to get you ready.

The OUPV (Operator of Uninspected Passenger Vessels) credential is the entry-level commercial captain license issued by the U.S. Coast Guard. Holders may carry up to 6 paying passengers on uninspected vessels — the reason it's universally called the "6-pack" license. It covers fishing charters, water taxis, sailing instruction, and similar small-passenger operations.

Sea service requirement

To qualify, you need 360 days on the water total, with at least 90 of those days occurring within the 3 years immediately before your application. Days at anchor or mooring don't count — time must be underway. Service may be on any vessel type (recreational, commercial, sail, power) and on any waters (inland, lakes, coastal). Keep a logbook from day one; the NMC requires signed documentation for every day you claim.

Exam modules

The OUPV written exam is administered at a Regional Exam Center (REC) and covers five subject areas:

What "uninspected" means

An uninspected passenger vessel (UPV) is one that carries 6 or fewer passengers for hire and is not subject to mandatory USCG inspection. Because the vessel doesn't carry a Certificate of Inspection, the captain's credential is the primary safety control. If you want to carry more than 6 passengers, the vessel must be inspected and you'll need a Master credential instead.

Application steps

Typical study timeline

Most candidates reach exam-ready in 2–4 weeks of focused self-study. Rules of the Road is the priority: study the 72 COLREGS rules first, then drill scenarios. Navigation Problems trips up candidates who haven't done vector math recently — set aside extra time. First Aid/CPR can be completed at a local Red Cross class in a single weekend.

Practice games for the OUPV exam

Rules of the Road

COLREGS Watch

72 COLREGS rules in scenario form. ROR is the hardest OUPV module — drill until you know it cold.

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Sound Signals

Sound Signals

COLREGS fog signals and whistle patterns. Heavily tested at all license levels.

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Navigation

Chart a Course

Dead reckoning, current vectors, and chart work — the Nav module accounts for 10–15% of OUPV questions.

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More related games:

CPA/TCPA radar watchkeeping game GMDSS & EPIRB quiz game IALA aids to navigation game compass deviation correction game anchoring & seamanship game full USCG exam prep quiz bank

32 free maritime games — no account needed

Binnacle AI Arcade has games for every aspect of seamanship, from cargo stowage to COLREGS to heavy weather. Free to play, global leaderboards, daily challenges.

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Frequently asked questions

What is an OUPV license?
An OUPV (Operator of Uninspected Passenger Vessels) license, commonly called a "6-pack", allows you to carry up to 6 paying passengers on uninspected vessels. It's the entry-level commercial captain credential issued by the USCG.
How much sea service do I need for OUPV?
360 days on the water total, with at least 90 days occurring within the 3 years before you apply. Service can be on any vessel — recreational, commercial, or otherwise — and on any waters.
What is the passing score on the OUPV exam?
Most modules require 70%. Rules of the Road has a higher threshold — you need 80% or better on that module to pass.
Can I upgrade from OUPV to Master 100 GT?
Yes. With additional sea service (360 days on appropriate waters, 90 offshore for Near Coastal endorsement) and by completing the Master 100 GT exam modules, you can upgrade. OUPV holders are not required to retake already-passed modules if they test within 1 year.